# Rankings

In the MHUNT platform, the progression through the ranks hinges directly on a player's performance, primarily their kill score. For every kill, a player earns one experience point (XP). Conversely, being killed results in a loss of one XP (-1 XP for death, +1 XP for a kill).&#x20;

To illustrate how XP impacts level progression, consider the following breakdown:

* **Level 1 to Level 10:** Players level up for every 10 XP earned.
* **Level 11 to Level 20:** Players level up for every 20 XP earned.
* **Level 21 to Level 30:** Players level up for every 25 XP earned.

It's crucial to understand that a player's kill score is cumulative across game rounds. This means players aren't required to achieve a specific number of kills in a single game session to level up. Instead, each kill contributes to their ongoing progress, dictating when they achieve the milestone of leveling up and securing the associated rewards.&#x20;

{% content-ref url="rankings/matchmaking" %}
[matchmaking](https://mhnt.gitbook.io/metahunt-wp/rankings/matchmaking)
{% endcontent-ref %}
